15/10/2026
Fallen from grace...
This board game is a fascinating example of the hidden curriculum of children's moral education. Early 20th-century versions of Snakes and Ladders inherited the strong moral lessons of the late Victorian era. Adapted from the ancient Indian spiritual game Moksha Patam (or Gyan Chaupar), the game was commercialised in Britain during the 1890s. Publishers such as J.W. Spear & Sons and Chad Valley transformed its original Hindu and Jain concepts of karma into a framework of virtues and vices of an industrial society.
On this board, every snake and ladder carries a moral lesson. The length of each one reflects the perceived seriousness of a vice or the value of a virtue: the worse the failing, the further the fall; the greater the virtue, the higher the climb. Indolence leads to poverty, indulgence risks illness, while patience brings attainment and industry paves the way to success. Through play, children were encouraged to develop both good morals and a strong work ethic.
If you were designing a Snakes and Ladders board today, which behaviours would earn a ladder, and which would send you sliding down a snake?